Player Modeling is a research field that studies player characteristics by analyzing in-game behavior. We aim to develop independent models, which are transferable and useful beyond a game’s context. We shall demonstrate the feasibility of this approach by applying player models to crowdsourcing to predict workers’ task completion effectiveness. Specifically, we model a user’s Need for Cognition based on in-game behavior, and based on that try to assign appropriate tasks to workers.
CITATION STYLE
Santos, C. P., Khan, V. J., & Markopoulos, P. (2015). On utilizing player models to predict behavior in crowdsourcing tasks. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8852, pp. 448–451). Springer Verlag. https://doi.org/10.1007/978-3-319-15168-7_54
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