Worker’s Health Quest: disease, prevention, and edutainment

0Citations
Citations of this article
7Readers
Mendeley users who have this article in their library.

Abstract

Introduction: Edutainment can be used as a tool to promote health education. Objectives: To develop an activity from edutainment focusing on occupational health. Methods: A descriptive study based on literature review and game development through the following steps: research, development, construction, and final product. Results: A trail game was developed containing information on the following occupational diseases: noise-induced hearing loss, work-related voice disorder, pneumoconiosis, repetitive strain injury/work-related musculoskeletal disorders, occupational dermatosis, exposure to biological material, occupational stress, radiation exposure, SARS-CoV-2 infection, child labor, and exogenous poisoning (pesticides). Conclusions: Educational games can be useful in preventing occupational health problems and promoting quality of life.

Cite

CITATION STYLE

APA

Brito-Marcelino, A., Marcelino, K. B., & Cerqueira, E. (2023). Worker’s Health Quest: disease, prevention, and edutainment. Revista Brasileira de Medicina Do Trabalho, 21(1). https://doi.org/10.47626/1679-4435-2023-810

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free