This paper discusses methods of implementing 3D simulation technology of the cultural relics, brings forward 3D simulation technology to implement high-quality, high-precision and vivid texture of the ancient cultural relics by adopting range laser 3D scanner and CCD cameras; suggests the automatic registry methods of 3D laser scanning data, which can make 3D laser scanning data with different viewpoints as well as different resolutions into the same coordinate, so as to achieve the high-precision 3D cultural relic models; proposes to take die reflectivity map of 3D laser scanner as middle reference to realize the accurate mapping of planar images and 3D laser scanning data, so as to obtain simulated cultural relics with vivid texture. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Shi, C., & Duan, X. (2007). 3D simulation technology of cultural relics in the digitalized Yin Ruins. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4563 LNCS, pp. 718–727). Springer Verlag. https://doi.org/10.1007/978-3-540-73335-5_78
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