Unfathomed Voyager: The Design of Real-Life Cooperation Game

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Abstract

Unfathomed Voyager is a real-life cooperation game. Three guests are in a group, and each guest has a control panel with different functions. Unlike most collaboration games appearing on the AppStore, Steam, or other platforms in which players get the same information from an instruction and try to solve the problem together, our guests will receive different instructions that may or may not belong to their own control panel from their monitors, so they need to share the instructions they have with their teammates rapidly in an intense game environment. Information exchange is the key point in this game. There is also some physical cooperation in the game, such as switching stations. By doing it, they can complete the mission and find the blobfish in the deep ocean.

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Liu, B., & Bofenkamp, M. (2019). Unfathomed Voyager: The Design of Real-Life Cooperation Game. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11595 LNCS, pp. 47–56). Springer Verlag. https://doi.org/10.1007/978-3-030-22602-2_5

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