Determinants of students’ adoption of virtual reality-based learning systems: An individual difference perspective

11Citations
Citations of this article
41Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This study investigates the individual difference antecedents of students’ behavioural intention to use VR-based learning systems, especially from an integrated perspective of Big Five personality traits and perceived physiological vulnerability to IT use (PPVITU). Data collected from 149 respondents are tested against the research model using the partial least squares structural equation method (PLS-SEM). The results indicate that extraversion and neuroticism positively affect perceived usefulness, conscientiousness negatively influences usefulness, and agreeableness and neuroticism have positive effects on perceived enjoyment. Furthermore, this study finds that musculoskeletal discomfort: neck and shoulder back pain (one PPVITU component) positively influences perceived ease of use. The findings of this study provide several important theoretical and practical implications for promoting VR-based learning system use behaviour.

Cite

CITATION STYLE

APA

Wang, Y. M., Chiu, W. C., Lin, H. H., Wang, Y. S., Wang, Y. Y., & Chen, I. F. (2024). Determinants of students’ adoption of virtual reality-based learning systems: An individual difference perspective. Innovations in Education and Teaching International, 61(1), 143–153. https://doi.org/10.1080/14703297.2022.2098512

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free