We provide a general framework for learning characterization rules of a set of objects in Geographic Information Systems (GIS) relying on the definition of distance quantified paths. Such expressions specify how to navigate between the different layers of the GIS starting from the target set of objects to characterize. We have defined a generality relation between quantified paths and proved that it is monotonous with respect to the notion of coverage, thus allowing to develop an interactive and effective algorithm to explore the search space of possible rules. We describe GISMiner, an interactive system that we have developed based on our framework. Finally, we present our experimental results from a real GIS about mineral exploration.
CITATION STYLE
Steyskal, S., & Polleres, A. (2015). Rule Technologies: Foundations, Tools, and Applications. In Rule Technologies: Foundations, Tools, and Applications - 9th International Symposium, RuleML 2015 (Vol. 9202, pp. 360–375). Retrieved from http://link.springer.com/10.1007/978-3-319-21542-6
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