Stroke survivors often have difficulty creating the proper muscle activation patterns to perform functional tasks. We have developed an electromyo-graphically (EMG)-controlled game to assist stroke survivors in rehabilitating activation patterns. Players must produce specific EMG patterns in order to move a cursor throughout a computer screen. We ran a pilot study with neurologically intact subjects playing the game on three separate days. Significant carryover in improvement of activation was seen from one day to the next.
CITATION STYLE
Ghassemi, M., Ranganathan, R., Barry, A., Triandafilou, K., & Kamper, D. (2017). Introduction of an emg-controlled game to facilitate hand rehabilitation after stroke. In Biosystems and Biorobotics (Vol. 15, pp. 451–455). Springer International Publishing. https://doi.org/10.1007/978-3-319-46669-9_75
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