Simple stochastic games with few random vertices are easy to solve

22Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

We present a new algorithm for solving Simple Stochastic Games (SSGs). This algorithm is based on an exhaustive search of a special kind of positional optimal strategies, the f-strategies. The running time is O( |VR|! · (|V||E| + |p|) ), where |V|, |VR|, |E| and |p| are respectively the number of vertices, random vertices and edges, and the maximum bit-length of a transition probability. Our algorithm improves existing algorithms for solving SSGs in three aspects. First, our algorithm performs well on SSGs with few random vertices, second it does not rely on linear or quadratic programming, third it applies to all SSGs, not only stopping SSGs. © 2008 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Gimbert, H., & Horn, F. (2008). Simple stochastic games with few random vertices are easy to solve. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4962 LNCS, pp. 5–19). https://doi.org/10.1007/978-3-540-78499-9_2

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free