Mobile user experience in augmented reality vs. Maps interfaces: A case study in public transportation

17Citations
Citations of this article
66Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This article comprises a study on user experience when interacting with different modes of mobile interfaces. Our emphasis is on application instances commonly found in mobile app stores, which utilize sensor-based augmented reality or two-dimensional zoomable maps to visualize points of interest (POIs) in the vicinity of the user. As a case study, we developed two variants of an Android application addressed to public transportation users. The application displays nearby transit stops along with timetable information of transit services passing-by those stops. We report findings drawn from an empirical field study in real outdoors conditions. The evaluation findings have been cross-checked with logged (usage) data. We aim at eliciting knowledge about user requirements related to mobile application interfaces in this context and evaluating user experience from pragmatic and affective viewpoints.

Cite

CITATION STYLE

APA

Kamilakis, M., Gavalas, D., & Zaroliagis, C. (2016). Mobile user experience in augmented reality vs. Maps interfaces: A case study in public transportation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9768, pp. 388–396). Springer Verlag. https://doi.org/10.1007/978-3-319-40621-3_27

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free