Several methods (discrete and continuous) for surface reconstruction have been proposed over the past years. Convex hull is one of them, which is the minimal convex envelope for a set of points X in a real vector space V. We present a method to 3D surface reconstruction which refines the convex hull by means of a peeling process with an adaptive radius. Tests with points of different objects, some of them from the AimatShape Project, were carried out, showing a better approximation than the one using traditional convex hull, and a little reduction in number of points used and computer time elapsed. © 2012 Springer-Verlag.
CITATION STYLE
Machucho, R., Rivera-Rovelo, J., & Bayro-Corrochano, E. (2012). 3D object reconstruction using convex hull improved by a peeling process. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7657 LNCS, pp. 106–110). https://doi.org/10.1007/978-3-642-35395-6_14
Mendeley helps you to discover research relevant for your work.