Text entry in Augmented and Virtual Reality applications remains a major challenge for a comprehensive and ubiquitous usability of this technology. Therefore, researchers have proposed several solutions for text entry in Augmented Reality. Hands-free gaze typing is a popular approach to ensure mobility and both fast and accurate typing. However, prior studies struggle with the missing expertise of participants. We propose a study design that eliminates the learning process and gives an outlook to future gaze typing performance. In particular, we focus on the time-dependent effects of different dwell times on typing performance. By focusing on user-specific limitations, the results of this study are a prerequisite to user-adaptive gaze typing without fatigue.
CITATION STYLE
Schenkluhn, M., Peukert, C., & Weinhardt, C. (2022). A Look Behind the Curtain: Exploring the Limits of Gaze Typing. In Lecture Notes in Information Systems and Organisation (Vol. 58, pp. 251–259). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-13064-9_26
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