In this paper we present X-Learn, an XML-based, multi-agent system for supporting "user-device" adaptive e-learning. X-Learn is characterized by the following features: (i) it is highly subjective, since it handles quite a rich and detailed user profile that plays a key role during the learning activities; (ii) it is dynamic and flexible, i.e., it is capable of reacting to variations of exigencies and objectives; (iii) it is device-adaptive, since it decides the learning objects to present to the user on the basis of the device she/he is currently exploiting; (iv) it is generic, i.e., it is capable of operating in a large variety of learning contexts; (v) it is XML based, since it exploits many facilities of XML technology for handling and exchanging information connected to e-learning activities. The paper reports also various experimental results as well as a comparison between X-Learn and other related e-learning management systems already presented in the literature. © Springer-Verlag Berlin Heidelberg 2003.
CITATION STYLE
De Meo, P., Garro, A., Terracina, G., & Ursino, D. (2003). X-Learn: An XML-based, multi-agent system for supporting “user-device” adaptive e-learning. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2888, 739–756. https://doi.org/10.1007/978-3-540-39964-3_47
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