In two experiments, we investigated how explicit reinforcement of highly variable behavior at different points in training affected performance after the requirement was eliminated. Two versions of a computer game, differing in the number of possible solution paths, were used. In each, an optimal period of training for producing sustained high variability was found. Exposure to a high lag requirement shortly after acquisition sustained variability. Rewarding variability at other times did not have a sustained effect. The implications for learning and problem solving are discussed.
CITATION STYLE
Stokes, P. D., & Balsam, P. (2001). An optimal period for setting sustained variability levels. Psychonomic Bulletin and Review, 8(1), 177–184. https://doi.org/10.3758/BF03196155
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