This paper describes a framework of a recognition system for folding process of origami drill books, with a view to converting a sequence of origami illustrations printed in an origami drill book into a 3D animation automatically, so that users can observe how an origami is folded from different viewpoints. The internal model, which maintains the changes of origami states during interpretation of the folding process, plays an important role in the recognition phase. The model also makes it possible for a CG simulator to reconstruct the recognized folding process. Several experimental results of this system have shown the validity of the proposed framework. Springer-Verlag 2004.
CITATION STYLE
Shimanuki, H., Kato, J., & Watanabe, T. (2004). A recognition system for folding process of origami drill books. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3088, 244–255. https://doi.org/10.1007/978-3-540-25977-0_23
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