Monte-carlo tree search for 3D packing with object orientation

17Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

In this paper we look at packing problems that naturally arise in container loading. Given a set of 3D iso-oriented objects and a container, the task is to find a packing sequence of the input objects consisting of the ID, location, and orientation that minimizes the space wasted by the packing. Instead of the decision problem, we look at the packing optimization problem, minimizing the total height of a packing. Our solutions uses extreme points and applies Monte-Carlo tree search with policy adaptation, a randomized search technique that has been shown to be effective for solving single-agent games and, more recently, complex traveling salesman and vehicle routing problems. The implementation is considerably simple and conceptually different from mathematical programming branch-and-bound and local search approaches. Nonetheless, the results in solving 2D and 3D packing problems are promising.

Cite

CITATION STYLE

APA

Edelkamp, S., Gath, M., & Rohde, M. (2014). Monte-carlo tree search for 3D packing with object orientation. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 8736, 285–296. https://doi.org/10.1007/978-3-319-11206-0_28

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free