3D face modeling based on structured-light assisted stereo sensor

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Abstract

In this paper we present a 3D human face reconstruction framework based on stereo sensor coupled with a structured lighting source, Starting from two calibrated images, the active part (video projector) which project controlled lights, allows the operator to locate two sets of structured features with subpixel accuracy in both left and right images. Then, exploiting epipolar geometry improves the matching process by reducing its complexity from a bidirectional to a unidirectional search problem. Finally, we perform an adapted dynamic programming algorithm to obtain corresponding features in each conjugated scanline separately. Final three dimensional face models are achieved by a pipeline of four steps: (a) stereo triangulation, (b) data interpolation based on cubic spline models, (c) Delaunay triangulation-based meshing, and (d) texture mapping process. © Springer-Verlag Berlin Heidelberg 2005.

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APA

Ben Amor, B., Ardabilian, M., & Chen, L. (2005). 3D face modeling based on structured-light assisted stereo sensor. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3617 LNCS, pp. 842–849). https://doi.org/10.1007/11553595_103

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