It is said that improving movement habits is effective to solve the problem of obesity. In this paper, we describe a physically interactive computer game system that can control a game mode to let a user maintain an appropriate exercise load based on an estimation of the user's heart rate state. We propose a Bayesian network model that can estimate heart rate states. The model calculates probability distribution of a heart rate state using user's motion features. We also describe an experimental validation of the system. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Tanaka, K., Kataoka, T., & Hasegawa, M. (2009). Virtual sport system for optimum exercising based on a user model. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5670 LNCS, pp. 283–290). https://doi.org/10.1007/978-3-642-03364-3_34
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