Complex Event Processing (CEP) has been successfully applied in various domains. As of today, the management of external, durable, and encapsulated state in such systems has received little attention in research. An emerging kind of rule and event-based systems are platforms for gamification. These systems require an efficient management of entities containing state. In this paper, we are proposing a hybrid system capable of fast event processing on the one hand and global state, entity, and persistency management on the other hand. Moreover, we present and evaluate different synchronization strategies between an event processor and a business entity provider. We demonstrate that our extensions outperform conventional CEP solutions in terms of state persistency and ex post analytics by adding just a marginal performance overhead. © 2013 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Herzig, P., Wolf, B., Brunstein, S., & Schill, A. (2013). Efficient persistency management in complex event processing: A hybrid approach for gamification systems. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8035, pp. 129–143). Springer Verlag. https://doi.org/10.1007/978-3-642-39617-5_14
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