The state of the art talk which accompanies this entry in the WSC proceedings presents a working definition for `web-based simulation' as well as a methodology for constructing model repositories, connected to the web. The methodology, Object-Oriented Physical Modeling (OOPM), defines a formal approach to constructing both natural and artificial systems using an extension of the classical object-oriented framework as defined in software engineering and programming language design. The extension is one where class attributes and methods can take on models as values. The end result of OOPM design is a model repository, which is integrated with the web and made available to others on the Internet so that models can be constructed in a `plug and play' fashion.
CITATION STYLE
Fishwick, P. A. (1997). Web-based simulation. In Winter Simulation Conference Proceedings (pp. 100–102). IEEE. https://doi.org/10.1145/268437.268457
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