The main goal of the work presented in this paper is to determine an optimal strategy for virtual characters performing judicious combinations of speech, gesture and motion in order to disambiguate references to objects in the physical environment. The work is located in the research area of mobile computing and deals with the combination of mobile and stationary devices. © Springer-Verlag Berlin Heidelberg 2005.
CITATION STYLE
Kruppa, M. (2005). Towards explicit physical object referencing. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3538 LNAI, pp. 506–508). Springer Verlag. https://doi.org/10.1007/11527886_71
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