Interfacing the agents with their environment is a classical problem when designing multiagent systems. However, the models pertaining to this interface generally choose to either embed it in the agents, or in the environment. In this position paper, we propose to highlight the role of agent bodies as primary components of the multiagent system design. We propose a tentative definition of an agent body, and discuss its responsibilities in terms of MAS components. The agent body takes from both agent and environment: low-level agent mechanisms such as perception and influences are treated locally in the agent bodies. These mechanism participate in the cognitive process, but are not driven by symbol manipulation. Furthermore, it allows to define several bodies for one mind, either to simulate different capabilities, or to interact in the different environments - physical, social- the agent is immersed in. We also draw the main challenges to apply this concept effectively.
CITATION STYLE
Saunier, J., Carrascosa, C., Galland, S., & Kanmeugne, P. S. (2015). Agent Bodies: An interface between agent and environment. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9068, pp. 25–40). Springer Verlag. https://doi.org/10.1007/978-3-319-23850-0_2
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