Inspired by the insights that are used in successful compa nies, the aim of this project is the use of games as a catalyst for training in different subjects, such as the successful game: Triviados (triviados.org). In order to reach this goal, we have the software of the company Blunder Solitions, SL (http://www.blunder.es). Software that is already used in companies such as Telecable, Nesspreso, Unilever, Pharmadus botanicals. Traditional lectures do not fix long-term knowledge. Blunder creates a system of learning by mistake.The student answers about 5 questions in one minute and learns by playing. The tool uses the forgetting curve algorithm to fix long-term knowledge. By this way, the final test results improve. Blunder offers a fun mobile training. We can know which student learns faster, learns more or learns better a particular topic. If a student plays the subject that the teacher has explained in class the level of learning affects to the final evaluation positively.
CITATION STYLE
Rosillo, R., Miguel Dávila, J. Á., Fernández Robles, C., & Méndez Redondo, M. (2017). Teaching innovation system applied in business management subjects. WPOM-Working Papers on Operations Management, 8, 143. https://doi.org/10.4995/wpom.v8i0.7195
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