3D Human Pose Estimation Using Möbius Graph Convolutional Networks

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Abstract

3D human pose estimation is fundamental to understanding human behavior. Recently, promising results have been achieved by graph convolutional networks (GCNs), which achieve state-of-the-art performance and provide rather light-weight architectures. However, a major limitation of GCNs is their inability to encode all the transformations between joints explicitly. To address this issue, we propose a novel spectral GCN using the Möbius transformation (MöbiusGCN). In particular, this allows us to directly and explicitly encode the transformation between joints, resulting in a significantly more compact representation. Compared to even the lightest architectures so far, our novel approach requires 90– 98% fewer parameters, i.e. our lightest MöbiusGCN uses only 0.042 M trainable parameters. Besides the drastic parameter reduction, explicitly encoding the transformation of joints also enables us to achieve state-of-the-art results. We evaluate our approach on the two challenging pose estimation benchmarks, Human3.6M and MPI-INF-3DHP, demonstrating both state-of-the-art results and the generalization capabilities of MöbiusGCN.

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APA

Azizi, N., Possegger, H., Rodolà, E., & Bischof, H. (2022). 3D Human Pose Estimation Using Möbius Graph Convolutional Networks. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 13661 LNCS, pp. 160–178). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-19769-7_10

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