Impact of a sustainable manufacturing-related learning game on basic knowledge and network thinking a study with high school students

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Abstract

Modern challenges require modern thinking, which again calls for modern teaching methods. The complex field of sustainable manufacturing cannot be taught out of school books but must be experienced. Learning games have a great potential for that. Therefore, to meet the gap in educational resources in the field of sustainable manufacturing, a learning game for high school students has been developed and its effect tested with 76 players.

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Roeder, I., Severengiz, M., Stark, R., & Seliger, G. (2017). Impact of a sustainable manufacturing-related learning game on basic knowledge and network thinking a study with high school students. In Smart Innovation, Systems and Technologies (Vol. 68, pp. 140–148). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-319-57078-5_14

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