Storyboarding offers designers the opportunity to illustrate a visual narrative of use. Because designers often refer to past ideas, we argue storyboards can be constructed by reusing shared artifacts. We present a study in which we explore how designers reuse artifacts consisting of images and rationale during storyboard construction. We find images can aid in accessing rationale and that connections among features aid in deciding what to reuse, creating new artifacts, and constructing. Based on requirements derived from our findings, we present a storyboarding tool, PIC-UP, to facilitate artifact sharing and reuse and evaluate its use in an exploratory study. We conclude with remarks on facilitating reuse and future work. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Wahid, S., Branham, S. M., Cairco, L., McCrickard, D. S., & Harrison, S. (2009). Picking up artifacts: Storyboarding as a gateway to reuse. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5727 LNCS, pp. 528–541). https://doi.org/10.1007/978-3-642-03658-3_57
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