Investigation of interaction modalities designed for immersive visualizations using commodity devices in the classroom

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Abstract

In this paper we present initial research of the investigation in the design collaborative interaction modalities for classroom-based immersive visualizations of 3D spatial data, with an initial implementation for geo-spatial applications. Additionally we allowed some pilot testing to gain a sense of our design decisions and where user error might occur. Valuable feedback will allow us to redesign and refine implementation for a much more formal long-term evaluation of the system. Initial results give indications that our interaction modalities may facilitate teaching and learning, but the use of devices should be different for user type. © 2013 Springer-Verlag Berlin Heidelberg.

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APA

Lawrence, K., Maas, A., Pradhan, N., Ford, T., Shinker, J., & Banic, A. U. (2013). Investigation of interaction modalities designed for immersive visualizations using commodity devices in the classroom. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8013 LNCS, pp. 209–218). Springer Verlag. https://doi.org/10.1007/978-3-642-39241-2_24

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