This paper examines two approaches to improve the realism of volume scattering functions. The first uses a convex combination of multiple Henyey-Greenstein distributions to approximate a more complicated scattering distribution, while the second allows negative coefficients. The former is already supported in some renderers, the latter is not and carries a significant performance penalty. Chromatic scattering is also explored, and found to be beneficial in some circumstances. Source code is publicly available under an open-source license.
CITATION STYLE
Hornbeck, H., & Alim, U. (2019). Improved Volume Scattering. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11542 LNCS, pp. 68–80). Springer Verlag. https://doi.org/10.1007/978-3-030-22514-8_6
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