Enhancing cognitive ability through a VR serious game training model mixing Piaget’s epistemological methodology and Lumosity concept

6Citations
Citations of this article
30Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Recent studies have shown that children’s cognitive function can be improved through relevant training. In order to improve the cognitive impairment in children, we use Piaget’s cognitive development theory and the design concept of the Lumosity brain training platform to develop a training model for enhancing the cognitive abilities among children. In the game design process, according to Piaget’s cognitive development theory, we proposed different game elements in an attempt to avoid repetition of trainers in terms of gameplay, logical scenes and task elements. Finally, we recruited 50 volunteers to participate in the test, and it was shown by the test results that children’s cognitive ability has been improved, and the cognitive recovery of children has also been enhanced under the cognitive training model we developed. However, the duration of cognitive improvement in children remains to be explored further, and some issues need to be addressed in future work.

Cite

CITATION STYLE

APA

Liang, H., & Dong, X. (2022). Enhancing cognitive ability through a VR serious game training model mixing Piaget’s epistemological methodology and Lumosity concept. Visual Computer, 38(9–10), 3487–3498. https://doi.org/10.1007/s00371-022-02552-9

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free