We describe the design process and implementation of the serious game MindSpace. MindSpace provides a playful setting for treating children with a variety of social and specific anxiety disorders. A modular approach is explained, taking a closer look on cognitive-behavioral techniques such as exposure tasks, psycho-education or coping techniques and how they are implemented within a game setting. Also, special focus is paid to the needs of our target group by putting a strong emphasis on usability and motivational factors and hence, therapy adherence.
CITATION STYLE
Göbl, B., Hlavacs, H., Hofer, J., Müller, I., Müllner, H., Schubert, C., … Sprung, M. (2016). Mindspace: Treating anxiety disorders in children with a CBT game. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9599, pp. 266–275). Springer Verlag. https://doi.org/10.1007/978-3-319-40216-1_28
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