Beats down: Using heart rate for game interaction in mobile settings

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Abstract

Mobile devices allow integration of different sensors, offering new possibilities for interaction. Integrating heart rate into a mobile game offers several possibilities for enhancing gameplay. In our work we implemented a game prototype on a mobile device with different game modes. Increasing and decreasing heart rate is used for game interaction. The mobile scenario allows involving the environment to influence the heart rate. We conducted a first user experience study for evaluation of the integrated interaction methods in mobile scenarios and conclude with our future work. © 2013 Springer-Verlag.

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APA

Stockhausen, C., Smyzek, J., & Krömker, D. (2013). Beats down: Using heart rate for game interaction in mobile settings. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8120 LNCS, pp. 523–530). https://doi.org/10.1007/978-3-642-40498-6_41

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