Towards the unification of human movement, animation and humanoid in the network

4Citations
Citations of this article
4Readers
Mendeley users who have this article in their library.
Get full text

Abstract

A network environment that unifies the human movement, animation and humanoid is generated. Since the degrees of freedom are different among these entities, raw human movements are recognized and labeled using the hidden Markov model. This is a class of gesture recognition which extracts necessary information transmitted to the animation software and to the humanoid. The total environment enables the surrogate of the human movement by the animation character and the humanoid. Thus, the humanoid can work as a moving computer acting as a remotely located human in the ubiquitous computing environment. © Springer-Verlag Berlin Heidelberg 2004.

Cite

CITATION STYLE

APA

Matsuyama, Y., Yoshinaga, S., Okuda, H., Fukumoto, K., Nagatsuma, S., Tanikawa, K., … Katsumata, N. (2004). Towards the unification of human movement, animation and humanoid in the network. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3316, 1135–1141. https://doi.org/10.1007/978-3-540-30499-9_176

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free