A propriety game-based learning game as learning tool to learn object-oriented programming paradigm

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Abstract

Understanding the significant of object-oriented programming, a propriety game-based learning game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming and self-motivation to learn. The proposed game is a simple role-playing game named ZTECH that motivates users to learn Object-Oriented programming in an easy and interaction environment. Players will play along the flow of each game quests and they will learn and pick up the object-oriented programming paradigm easily. Thus, this paper is a case study of an academic who worked with game designers, game developer to design and develop a propriety game-based learning game for learning object-oriented programming.

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Wong, Y. S., Hayati, M. Y. M., & Tan, W. H. (2016). A propriety game-based learning game as learning tool to learn object-oriented programming paradigm. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9894 LNCS, pp. 42–54). Springer Verlag. https://doi.org/10.1007/978-3-319-45841-0_4

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