Cultural heritage is contemplated as one of the essential components of any society, considered beyond personal, social or national attitudes, its conservation must be done in benefit of humanity. The techniques used for dissemination have been changing over the years, making Information and Communication Technologies the main protagonists. The purpose of this study is the implementation of a native mobile application that disseminates information about the cultural heritage using augmented reality through a mobile phone, in such a way as to create a conducive environment to stimulate learning. Usability becomes an important characteristic in the implementation of this tool as it must be massive and intuitive, reason why it was decided to apply a proposed methodology to integrated Agile Methodologies with User-Centered design and show the software development process under these guidelines.
CITATION STYLE
Merino, E., Zapata, C., & Aguilar, M. del C. (2017). UCD and agile methodology in the development of a cultural heritage platform. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10288 LNCS, pp. 614–632). Springer Verlag. https://doi.org/10.1007/978-3-319-58634-2_45
Mendeley helps you to discover research relevant for your work.