Toward a universal platform for integrating embodied conversational agent components

6Citations
Citations of this article
12Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Embodied Conversational Agents (EGAs) are computer generated life-like characters that interact with human users in face-to-face conversations. To achieve natural multi-modal conversations, EGA systems are very sophisticated and require many building assemblies and thus are difficult for individual research groups to develop. This paper proposes a generic architecture, the Universal EGA Framework, which is currently under development and includes a blackboard-based platform, a high-level protocol to integrate general purpose EGA components and ease EGA system prototyping. © Springer-Verlag Berlin Heidelberg 2006.

Cite

CITATION STYLE

APA

Huang, H. H., Masuda, T., Cerekovic, A., Tarasenko, K., Pandzic, I. S., Nakano, Y., & Nishida, T. (2006). Toward a universal platform for integrating embodied conversational agent components. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4252 LNAI-II, pp. 220–226). Springer Verlag. https://doi.org/10.1007/11893004_28

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free