Color Recognition Educational Game using Fisher-Yates for Early Childhood Potential Development

  • Ijlal M
  • Chotijah U
N/ACitations
Citations of this article
24Readers
Mendeley users who have this article in their library.

Abstract

To continue basic education, it is necessary to develop potential abilities by learning color recognition in early childhood. However, learning in schools today still uses boring conventional learning methods. Based on these problems, there is a need for an introductory educational game that can be easily used and carried anywhere, anytime by applying the Fisher-Yates shuffle algorithm. The aim is that educational games are not monotonous and boring to play. In this study, in addition to using the Fisher-Yates algorithm, we use the Multimedia Development Life Cycle (MDLC) as the system development method. The results of tests performed using black box testing are as expected. Therefore, this educational game can be used by parents and educators as an alternative to traditional learning tools to further develop early childhood potential in preparation for basic education.

Cite

CITATION STYLE

APA

Ijlal, M. F. M., & Chotijah, U. (2022). Color Recognition Educational Game using Fisher-Yates for Early Childhood Potential Development. INOVTEK Polbeng - Seri Informatika, 7(2), 267. https://doi.org/10.35314/isi.v7i2.2866

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free