The idea behind 3D multi-user worlds is to use virtual reality techniques to allow several people to "exist" and play in the same virtual environment. In this way, technologies around non verbal behavior: voice and body movement are essential to coordinate "speech acts", actions with other partners or objects, to share space (localization, displacement, proxemy) and to improve the awareness, telepresence... Our studies are mainly centered on the non verbal behavior in small groups and on command gestures. Our aim is to carry out some experiences and transfer the results in design of a Storytelling Collaborative Virtual Environment (SCVE) without intrusive devices. Briefly, this paper presents our approach to design digital storytelling game. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Perron, L. (2007). What gestures to perform a collaborative storytelling? In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4871 LNCS, pp. 77–88). Springer Verlag. https://doi.org/10.1007/978-3-540-77039-8_7
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