Technical museums are goods targets for experimenting with sound immersion and soundscape authoring. This paper presents an immersive sound system emitting audio content. Experimentations were conducted with a wired, proof-of-concept prototype and two wireless devices. Our system takes into consideration the position of museum visitors as well as their orientation and visual vector. In contrast with other approaches, tracking and rendering are executed locally and in real-time by the visitor's device. © 2009 Springer.
CITATION STYLE
Kaghat, F. Z., Le Prado, C., Damala, A., & Cubaud, P. (2009). Experimenting with sound immersion in an arts and crafts museum. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5709 LNCS, pp. 173–178). https://doi.org/10.1007/978-3-642-04052-8_16
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