With the development of user’s requirements, the users have become increasingly demanding on the games which can support various platforms. These characteristic can meet the demands of users to play games anywhere. Furthermore, 2D games still occupied the absolute predominance in domestic mobile game market, and have less developing difficulty and shorter developing periods than 3D games. Therefore, we design and develop a 2D shooting game based on Unity 3D which can support multi-platforms. The game includes three parts: game data, game logic and special effects. Through using the particle system, we enhance the game’s sense of reality and interactivity. The whole game supports different operating systems and hardware environments including Windows, Flash, Android and iOS etc.
CITATION STYLE
Yang, Y., & Kang, H. (2019). The exploration of multiplatform 2D game development. In Advances in Intelligent Systems and Computing (Vol. 885, pp. 283–290). Springer Verlag. https://doi.org/10.1007/978-3-030-02804-6_38
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