Value iteration

48Citations
Citations of this article
42Readers
Mendeley users who have this article in their library.
Get full text

Abstract

We survey value iteration algorithms on graphs. Such algorithms can be used for determining the existence of certain paths (model checking), the existence of certain strategies (game solving), and the probabilities of certain events (performance analysis). We classify the algorithms according to the value domain (boolean, probabilistic, or quantitative); according to the graph structure (nondeterministic, probabilistic, or multi-player); according to the desired property of paths (Borel level 1, 2, or 3); and according to the alternation depth and convergence rate of fixpoint computations. © 2008 Springer-Verlag.

Cite

CITATION STYLE

APA

Chatterjee, K., & Henzinger, T. A. (2008). Value iteration. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5000 LNCS, pp. 107–138). https://doi.org/10.1007/978-3-540-69850-0_7

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free