Thinning is an iterative layer by layer erosion for extracting skeleton. This paper presents an efficient parallel 3D thinning algorithm which produces medial surfaces. A three-subiteration strategy is proposed: the thinning operation is changed from iteration to iteration with a period of three according to the three deletion directions. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Palágyi, K. (2007). A 3-subiteration surface-thinning algorithm. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4673 LNCS, pp. 628–635). Springer Verlag. https://doi.org/10.1007/978-3-540-74272-2_78
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