Diplomacy is a 7-player game that requires coordination between players in order to achieve victory. Its huge search space makes existing search algorithms useless. In this paper we present Darkblade, a player designed as a Multi-Agent System that uses potential fields to calculate moves and evaluate board positions. We tested our player against other recent players. Although there are some limitations, the results are promising. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Ribeiro, J., Mariano, P., & Seabra Lopes, L. (2009). DarkBlade: A program that plays diplomacy. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5816 LNAI, pp. 485–496). https://doi.org/10.1007/978-3-642-04686-5_40
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