In many fields including digital image processing and artificial retina design, they always confront a balance issue among real-time, accuracy, computing load, power consumption and other factors. It is difficult to achieve an optimal balance among these conflicting requirements. However, human retina can balance these conflicting requirements very well. It can efficiently and economically accomplish almost all the visual tasks. This paper presents a bio-inspired model of the retina, which simulates various types of retina cells and complex structure of retina. The Model can be used in bionic chip design, physiological assumptions verification, image processing, and a variety of goals. © 2010 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Wei, H., Guan, X., & Zuo, Q. (2010). Multilayer and multipathway simulation on retina. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6352 LNCS, pp. 193–198). https://doi.org/10.1007/978-3-642-15819-3_25
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