An experience that took place in ASPACE (Association of People with Cerebral Palsy in Seville) showed that the intervention with games based on tangible devices like small robots is a good alternative in the case of people with cerebral palsy (CP). The aim is to develop skills in three facets: cognitive, motor and social. From three to six sessions with seven subjects allowed obtaining information on the evolution of them and their involvement in the activity.
CITATION STYLE
Gómez, I. M., Rodríguez, R., Otero, J. J., Merino, M., Molina, A. J., & Cabrera, R. (2016). The role of small robots in designed play workshops in centers of adults with cerebral palsy. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9758, pp. 515–522). Springer Verlag. https://doi.org/10.1007/978-3-319-41264-1_70
Mendeley helps you to discover research relevant for your work.