A framework for game-based security proofs

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Abstract

To be accepted, a cryptographic scheme must come with a proof that it satisfies some standard security properties. However, because cryptographic schemes are based on non-trivial mathematics, proofs are error-prone and difficult to check. The main contributions of this paper are a refinement of the game-based approach to security proofs, and its implementation on top of the proof assistant Coq. The proof assistant checks that the proof is correct and deals with the mundane part of the proof. An interesting feature of our framework is that our proofs are formal enough to be mechanically checked, but still readable enough to be humanly checked. We illustrate the use of our framework by proving in a systematic way the so-called semantic security of the encryption scheme Elgamal and its hashed version. © Springer-Verlag Berlin Heidelberg 2007.

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Nowak, D. (2007). A framework for game-based security proofs. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4861 LNCS, pp. 319–333). Springer Verlag. https://doi.org/10.1007/978-3-540-77048-0_25

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