Stackelberg Punishment and Bully-Proofing Autonomous Vehicles

5Citations
Citations of this article
14Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Mutually beneficial behavior in repeated games can be enforced via the threat of punishment, as enshrined in game theory’s well-known “folk theorem.” There is a cost, however, to a player for generating these disincentives. In this work, we seek to minimize this cost by computing a “Stackelberg punishment,” in which the player selects a behavior that sufficiently punishes the other player while maximizing its own score under the assumption that the other player will adopt a best response. This idea generalizes the concept of a Stackelberg equilibrium. Known efficient algorithms for computing a Stackelberg equilibrium can be adapted to efficiently produce a Stackelberg punishment. We demonstrate an application of this idea in an experiment involving a virtual autonomous vehicle and human participants. We find that a self-driving car with a Stackelberg punishment policy discourages human drivers from bullying in a driving scenario requiring social negotiation.

Cite

CITATION STYLE

APA

Cooper, M., Lee, J. K., Beck, J., Fishman, J. D., Gillett, M., Papakipos, Z., … Littman, M. L. (2019). Stackelberg Punishment and Bully-Proofing Autonomous Vehicles. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11876 LNAI, pp. 368–377). Springer. https://doi.org/10.1007/978-3-030-35888-4_34

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free