Placing text boxes on graphs. A fast approximation algorithm for maximizing overlap of a square and a simple polygon

1Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

In this paper we consider the problem of placing a unit square on a face of a drawn graph bounded by n vertices such that the area of overlap is maximized. Exact algorithms are known that solve this problem in O(n 2) time. We present an approximation algorithm that-for any given ε>∈0- places a (1∈+∈ε)-square on the face such that the area of overlap is at least the area of overlap of a unit square in an optimal placement. The algorithm runs in time. Extensions of the algorithm solve the problem for unit discs, using time, and for bounded aspect ratio rectangles of unit area, using time. © 2009 Springer Berlin Heidelberg.

Cite

CITATION STYLE

APA

Van Hagen, S., & Van Kreveld, M. (2009). Placing text boxes on graphs. A fast approximation algorithm for maximizing overlap of a square and a simple polygon. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5417 LNCS, pp. 284–295). Springer Verlag. https://doi.org/10.1007/978-3-642-00219-9_27

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free