Interactions that provide motivating activities, and perform mutual feedback truly in human-scale spaces, were not suggested in any studies. In this paper, we propose and implement a haptic interaction system that realizes reciprocal reactions. This system is composed of a wire-driven haptic interface and an immersive virtual environment. It enables user to do visual and force feedback in a human-scale interaction spaces. And the virtual human performs intuitive response to changes of user's action. Based on the framework, we implemented a haptic interaction, Virtual Catch Ball, that a user can play the virtual human with one's feeling of contacting real ball, Furthermore we introduce the system's extended function that virtual human imitates user's effective styles acquired by a on-line motion capture, and then reflects them on his behavioral structure. It will be a practical way to produce various motion patterns during playing, and to evolve both behaviors. © Springer-Verlag Berlin Heidelberg 2006.
CITATION STYLE
Jeong, S. Z., Hashimoto, N., & Sato, M. (2006). Haptic interaction system for Co-evolution with reactive virtual human. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3942 LNCS, pp. 1252–1261). https://doi.org/10.1007/11736639_155
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