Virtual Environments (VE) are mainly visual experiments that exclude visually impaired people. In this paper we present an application that should allow almost everybody to "see" or at least to perceive 3D shapes. We will first describe the mandatory aspects of such an application, the tests we made and finally conclude by the results we obtained with geometrically basic shapes that are very promising. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Salamin, P., Thalmann, D., & Vexo, F. (2007). Visualization learning for visually impaired people. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4469 LNCS, pp. 171–181). Springer Verlag. https://doi.org/10.1007/978-3-540-73011-8_19
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