Artists use words, lines, shapes, color, sound and their bodies to express emotions. Virtual humans use postures, gestures, face and voice to express emotions. Why are they limiting themselves to the body? The digital medium affords the expression of emotions using lights, camera, sound and the pixels in the screen itself. Thus, leveraging on accumulated knowledge from the arts, this work proposes a model for the expression of emotions in virtual humans which goes beyond embodiment and explores lights, shadows, composition and filters to convey emotions. First, the model integrates the OCC emotion model for emotion synthesis. Second, the model defines a pixel-based lighting model which supports extensive expressive control of lights and shadows. Third, the model explores the visual arts techniques of composition in layers and filtering to manipulate the virtual human pixels themselves. Finally, the model introduces a markup language to define mappings between emotional states and multimodal expression. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
De Melo, C., & Paiva, A. (2007). Expression of emotions in virtual humans using lights, shadows, composition and filters. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4738 LNCS, pp. 546–557). Springer Verlag. https://doi.org/10.1007/978-3-540-74889-2_48
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