In this paper we present an authoring tool called Narratoria that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D graphics and multimedia. Narratoria allows experts in digital entertainment to participate in the generation of story-based military training applications. Users of the tools can create story-arcs, screenplays, pedagogical goals and AI models using a single software application. Using commercial game engines, which provide direct visual output in a real-time feedback-loop, authors can view the final product as they edit. © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Van Velsen, M. (2008). Towards real-time authoring of believable agents in interactive narrative. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5208 LNAI, pp. 81–88). https://doi.org/10.1007/978-3-540-85483-8_8
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